Tema Editörlerinden
Ergin Bulut, Serhat Kaymas, Mutlu Binark


Bulut, E. (2018). One-dimensional creativity: A Marcusean critique of work and play in the video game industry. TripleC: Communication, Capitalism & Critique. Open Access Journal for a Global Sustainable Information Society, 16(2), 757–771.

Cohen, N. S. (2016). Writers’ rights: freelance journalism in a digital age. Montreal; London; Chicago: McGill-Queen’s University Press.

de Peuter, G. (2011). Creative economy and labor precarity: A contested convergence. Journal of Communication Inquiry, 35(4), 417–425.

Duffy, B. E. (2017). (Not) getting paid to do what you love: gender, social media, and aspirational work. New Haven: Yale University Press.

Florida, R. (2005). Cities and the creative class. New York, London: Routledge.

Hesmondhalgh, D., & Baker, S. (2011). Creative labour: Media work in three cultural industries. London; New York: Routledge.

Landry, C. (2008). The creative city: A toolkit for urban innovators. New Stroud, UK: Comedia.

McRobbie, A. (2016). Be creative: Making a living in the new culture industries. Cambridge, UK: Polity Press.

Noble, S. (2018). Algorithms of oppression: How search engines reinforce racism. New York: NYU Press.

Ross, A. (2003). No-Collar: The humane workplace and its hidden costs. PA: Temple University Press.

Ross, A. (2007). Nice work if you can get it: The mercurial career of creative industries policy. In G. Lovink & N. Rossiter (Eds.), My Creativity Reader (pp. 17–41). Amsterdam: Institute of Network Cultures.